Changing front

This commit is contained in:
2023-01-16 17:44:37 +01:00
parent 0b8a93b256
commit 4fe4be7730
48586 changed files with 4725790 additions and 17464 deletions

View File

@@ -0,0 +1,210 @@
/**
* @license Angular v15.0.4
* (c) 2010-2022 Google LLC. https://angular.io/
* License: MIT
*/
import { ANIMATION_MODULE_TYPE } from '@angular/core';
import { AnimationBuilder } from '@angular/animations';
import { AnimationDriver } from '@angular/animations/browser';
import { AnimationFactory } from '@angular/animations';
import { AnimationMetadata } from '@angular/animations';
import { AnimationOptions } from '@angular/animations';
import { AnimationPlayer } from '@angular/animations';
import { ApplicationRef } from '@angular/core';
import * as i0 from '@angular/core';
import * as i1 from '@angular/platform-browser';
import { ModuleWithProviders } from '@angular/core';
import { NgZone } from '@angular/core';
import { OnDestroy } from '@angular/core';
import { Provider } from '@angular/core';
import { Renderer2 } from '@angular/core';
import { RendererFactory2 } from '@angular/core';
import { RendererStyleFlags2 } from '@angular/core';
import { RendererType2 } from '@angular/core';
import { ɵAnimationEngine } from '@angular/animations/browser';
import { ɵAnimationStyleNormalizer } from '@angular/animations/browser';
export { ANIMATION_MODULE_TYPE }
declare class BaseAnimationRenderer implements Renderer2 {
protected namespaceId: string;
delegate: Renderer2;
engine: ɵAnimationEngine;
private _onDestroy?;
constructor(namespaceId: string, delegate: Renderer2, engine: ɵAnimationEngine, _onDestroy?: (() => void) | undefined);
get data(): {
[key: string]: any;
};
destroyNode: ((n: any) => void) | null;
destroy(): void;
createElement(name: string, namespace?: string | null | undefined): any;
createComment(value: string): any;
createText(value: string): any;
appendChild(parent: any, newChild: any): void;
insertBefore(parent: any, newChild: any, refChild: any, isMove?: boolean): void;
removeChild(parent: any, oldChild: any, isHostElement: boolean): void;
selectRootElement(selectorOrNode: any, preserveContent?: boolean): any;
parentNode(node: any): any;
nextSibling(node: any): any;
setAttribute(el: any, name: string, value: string, namespace?: string | null | undefined): void;
removeAttribute(el: any, name: string, namespace?: string | null | undefined): void;
addClass(el: any, name: string): void;
removeClass(el: any, name: string): void;
setStyle(el: any, style: string, value: any, flags?: RendererStyleFlags2 | undefined): void;
removeStyle(el: any, style: string, flags?: RendererStyleFlags2 | undefined): void;
setProperty(el: any, name: string, value: any): void;
setValue(node: any, value: string): void;
listen(target: any, eventName: string, callback: (event: any) => boolean | void): () => void;
protected disableAnimations(element: any, value: boolean): void;
}
/**
* Exports `BrowserModule` with additional [dependency-injection providers](guide/glossary#provider)
* for use with animations. See [Animations](guide/animations).
* @publicApi
*/
export declare class BrowserAnimationsModule {
/**
* Configures the module based on the specified object.
*
* @param config Object used to configure the behavior of the `BrowserAnimationsModule`.
* @see `BrowserAnimationsModuleConfig`
*
* @usageNotes
* When registering the `BrowserAnimationsModule`, you can use the `withConfig`
* function as follows:
* ```
* @NgModule({
* imports: [BrowserAnimationsModule.withConfig(config)]
* })
* class MyNgModule {}
* ```
*/
static withConfig(config: BrowserAnimationsModuleConfig): ModuleWithProviders<BrowserAnimationsModule>;
static ɵfac: i0.ɵɵFactoryDeclaration<BrowserAnimationsModule, never>;
static ɵmod: i0.ɵɵNgModuleDeclaration<BrowserAnimationsModule, never, never, [typeof i1.BrowserModule]>;
static ɵinj: i0.ɵɵInjectorDeclaration<BrowserAnimationsModule>;
}
/**
* Object used to configure the behavior of {@link BrowserAnimationsModule}
* @publicApi
*/
export declare interface BrowserAnimationsModuleConfig {
/**
* Whether animations should be disabled. Passing this is identical to providing the
* `NoopAnimationsModule`, but it can be controlled based on a runtime value.
*/
disableAnimations?: boolean;
}
/**
* A null player that must be imported to allow disabling of animations.
* @publicApi
*/
export declare class NoopAnimationsModule {
static ɵfac: i0.ɵɵFactoryDeclaration<NoopAnimationsModule, never>;
static ɵmod: i0.ɵɵNgModuleDeclaration<NoopAnimationsModule, never, never, [typeof i1.BrowserModule]>;
static ɵinj: i0.ɵɵInjectorDeclaration<NoopAnimationsModule>;
}
/**
* Returns the set of [dependency-injection providers](guide/glossary#provider)
* to enable animations in an application. See [animations guide](guide/animations)
* to learn more about animations in Angular.
*
* @usageNotes
*
* The function is useful when you want to enable animations in an application
* bootstrapped using the `bootstrapApplication` function. In this scenario there
* is no need to import the `BrowserAnimationsModule` NgModule at all, just add
* providers returned by this function to the `providers` list as show below.
*
* ```typescript
* bootstrapApplication(RootComponent, {
* providers: [
* provideAnimations()
* ]
* });
* ```
*
* @publicApi
*/
export declare function provideAnimations(): Provider[];
/**
* Returns the set of [dependency-injection providers](guide/glossary#provider)
* to disable animations in an application. See [animations guide](guide/animations)
* to learn more about animations in Angular.
*
* @usageNotes
*
* The function is useful when you want to bootstrap an application using
* the `bootstrapApplication` function, but you need to disable animations
* (for example, when running tests).
*
* ```typescript
* bootstrapApplication(RootComponent, {
* providers: [
* provideNoopAnimations()
* ]
* });
* ```
*
* @publicApi
*/
export declare function provideNoopAnimations(): Provider[];
export declare class ɵAnimationRenderer extends BaseAnimationRenderer implements Renderer2 {
factory: ɵAnimationRendererFactory;
constructor(factory: ɵAnimationRendererFactory, namespaceId: string, delegate: Renderer2, engine: ɵAnimationEngine, onDestroy?: () => void);
setProperty(el: any, name: string, value: any): void;
listen(target: 'window' | 'document' | 'body' | any, eventName: string, callback: (event: any) => any): () => void;
}
export declare class ɵAnimationRendererFactory implements RendererFactory2 {
private delegate;
private engine;
private _zone;
private _currentId;
private _microtaskId;
private _animationCallbacksBuffer;
private _rendererCache;
private _cdRecurDepth;
private promise;
constructor(delegate: RendererFactory2, engine: ɵAnimationEngine, _zone: NgZone);
createRenderer(hostElement: any, type: RendererType2): Renderer2;
begin(): void;
private _scheduleCountTask;
end(): void;
whenRenderingDone(): Promise<any>;
static ɵfac: i0.ɵɵFactoryDeclaration<ɵAnimationRendererFactory, never>;
static ɵprov: i0.ɵɵInjectableDeclaration<ɵAnimationRendererFactory>;
}
export declare class ɵBrowserAnimationBuilder extends AnimationBuilder {
private _nextAnimationId;
private _renderer;
constructor(rootRenderer: RendererFactory2, doc: any);
build(animation: AnimationMetadata | AnimationMetadata[]): AnimationFactory;
static ɵfac: i0.ɵɵFactoryDeclaration<ɵBrowserAnimationBuilder, never>;
static ɵprov: i0.ɵɵInjectableDeclaration<ɵBrowserAnimationBuilder>;
}
export declare class ɵBrowserAnimationFactory extends AnimationFactory {
private _id;
private _renderer;
constructor(_id: string, _renderer: ɵAnimationRenderer);
create(element: any, options?: AnimationOptions): AnimationPlayer;
}
export declare class ɵInjectableAnimationEngine extends ɵAnimationEngine implements OnDestroy {
constructor(doc: any, driver: AnimationDriver, normalizer: ɵAnimationStyleNormalizer, appRef: ApplicationRef);
ngOnDestroy(): void;
static ɵfac: i0.ɵɵFactoryDeclaration<ɵInjectableAnimationEngine, never>;
static ɵprov: i0.ɵɵInjectableDeclaration<ɵInjectableAnimationEngine>;
}
export { }