Files
kttd/mission_control/__init__.py

198 lines
6.8 KiB
Python

from time import sleep
import numpy as np
from krpc.services.spacecenter import CargoBayState, DockingPortState
from maneuvers.utils import point_toward_direction, point_toward_target
from maneuver_scheduler import ManeuverScheduler
from mission import MissionStatus, MissionType
from lib import get_connexion, get_vessel
class MissionControl:
mission_types = []
vessel = None
def __init__(self):
self.current_mission = None
self.current_orbit_missions = []
def pick_missions(self, backlog):
current_body_name = self.vessel.orbit.body.name
for i, mission in enumerate(backlog.missions[current_body_name]):
if mission.type in self.mission_types:
if self.current_mission is None:
self.plan_mission(mission)
else:
self.current_orbit_missions.append(mission)
del (backlog.missions[current_body_name][i])
def plan_mission(self, mission):
self.current_mission = mission
planning_duration = 60
ut = ManeuverScheduler.next_free_timeslot(
from_ut=get_connexion().space_center.ut + planning_duration,
duration=planning_duration)
ManeuverScheduler.book_timeslot(ut, self.vessel, duration=planning_duration)
def execute_mission(self, alarm):
if self.current_mission is None:
if self.current_orbit_missions:
self.current_mission = self.current_orbit_missions.pop(0)
else:
return
report = self.current_mission.execute(self)
if report and report.mission_status == MissionStatus.Done:
self.current_mission = None
def get_kerbal(self, name):
for k in self.vessel.crew:
if k.name == name:
return k
raise LookupError('Kerbal {} not found onboard vessel {}'.format(name, self.vessel.name))
def get_docking_port(self, name):
for m in self.vessel.parts.modules_with_name('ModuleDockingNodeNamed'):
if m.get_field_by_id('portName') == name:
return m.part.docking_port
raise LookupError('Docking port {} not found on vessel {}'.format(name, self.vessel.name))
class ShuttleKerbin(MissionControl):
mission_types = [MissionType.orbit_rescue, MissionType.transport]
PISTON_MAX_EXTENSION = 2.4
def __init__(self, vessel_name):
super().__init__()
self.vessel_name = vessel_name
self.mothership = get_vessel(vessel_name)
self.probe = None
for e in self.vessel.parts.engines:
e.active = True
self.current_orbit_missions = []
self.first_cabin = self.mothership.parts.with_name('mk2Cockpit.Inline')[0]
self.second_cabin = self.mothership.parts.with_name('mk2CrewCabin')[0]
self.third_cabin = self.mothership.parts.with_name('mk2CrewCabin')[1]
self.docking_ports = self.mothership.parts.docking_ports
@property
def vessel(self):
if self.probe is None:
return self.mothership
else:
return self.probe
@vessel.setter
def vessel(self, value):
if self.probe is None:
self.mothership = value
else:
self.probe = value
def toggle_grappling(self, value=True):
arm = self.get_grappling()
if arm.modules[1].has_event('Arm') and value \
or arm.modules[1].has_event('Disarm') and not value:
arm.modules[1].set_action_by_id('ToggleAction', True)
def get_grappling(self):
if self.probe is None:
return self.vessel.parts.with_name('GrapplingDevice')[0]
return self.probe.parts.with_name('GrapplingDevice')[0]
def get_probe_port(self):
return self.get_docking_port('Tug Probe Port')
def get_bay_port(self):
if self.probe is not None:
return self.get_mothership_docking_port('Shuttle Bay Port')
return self.get_docking_port('Shuttle Bay Port')
def get_mothership_docking_port(self, name):
for m in self.mothership.parts.modules_with_name('ModuleDockingNodeNamed'):
if m.get_field_by_id('portName') == name:
return m.part.docking_port
raise LookupError('Docking port {} not found on vessel {}'.format(name, self.mothership.name))
def get_probe_docking_port(self, name):
for m in self.probe.parts.modules_with_name('ModuleDockingNodeNamed'):
if m.get_field_by_id('portName') == name:
return m.part.docking_port
raise LookupError('Docking port {} not found on vessel {}'.format(name, self.mothership.name))
def deliver_probe(self, target=None):
bay = self.mothership.parts.cargo_bays[0]
bay.open = True
with get_connexion().stream(getattr, bay, 'state') as state:
with state.condition:
while not state() == CargoBayState.open:
state.wait()
hinge = self.mothership.parts.robotic_hinges[0]
hinge.target_angle = 90
with get_connexion().stream(getattr, hinge, 'current_angle') as current_angle:
with current_angle.condition:
while current_angle() < hinge.target_angle - 1:
current_angle.wait()
if target is not None:
self.vessel.parts.controlling = self.get_bay_port().part
point_toward_target(get_connexion(), self.vessel, target)
bay_port = self.get_bay_port()
self.probe = bay_port.undock()
return self.probe
def recover_probe(self):
bay_port = self.get_bay_port()
if bay_port.state != DockingPortState.docked:
raise Exception("Probe is not parked in shuttle")
self.probe = None
hinge = self.mothership.parts.robotic_hinges[0]
hinge.target_angle = 0
with get_connexion().stream(getattr, hinge, 'current_angle') as current_angle:
with current_angle.condition:
while current_angle() > hinge.target_angle:
current_angle.wait()
bay = self.mothership.parts.cargo_bays[0]
bay.open = False
def get_part_with_free_seat(self):
crew_size = self.mothership.crew_count
if self.mothership.crew_capacity > 10:
crew_size = crew_size - 1
if crew_size <= 2:
return self.first_cabin
elif crew_size <= 6:
return self.second_cabin
elif crew_size <= 10:
return self.third_cabin
else:
raise Exception('Vessel already has no free sit')
class ComsatKerbin(MissionControl):
mission_types = [MissionType.comsat]
def __init__(self, vessel_name):
super().__init__()
self.vessel_name = vessel_name
self.vessel = get_vessel(vessel_name)
def toggle_engines(self, value=True):
self.vessel.parts.engines[0].active = value